Thank you.
PerfectionCat. ----- Original Message ----- >From: Sergey Sharybin <[email protected]> >To: PerfectionCat <[email protected]>; bf-blender developers ><[email protected]> >Date: 2013/1/22, Tue 17:09 >Subject: Re: [Bf-committers] Blender does CTD > > >It's not defective, just boolean is not that kind of tool which could survive >all kind of input data. > > >I do not have crash here on linux and guess it's either something about >precision issue or just another crappyness in msvc's STL. I'll check if my >msvc build crashes next time i'm on windows. > > > >On Tue, Jan 22, 2013 at 2:01 PM, PerfectionCat <[email protected]> >wrote: > >I reported it to BugTracker, but was closed. >>I wrote an example using Boolean Modifier as a confirmation method. >>However, I do not think that it is a method to confirm and is defective in >>Boolean Modifier. >>What should I do? >> >>CTD is words used among people playing a game in a meaning called "Crash To >>Desktop" well. >> >> >>BugTracker >>[#33957] Blender does CTD >> >> >>PerfectionCat. >> >> >>----- Original Message ----- >>>From: PerfectionCat <[email protected]> >> >>>To: Campbell Barton <[email protected]>; "[email protected]" >>><[email protected]> >>>Date: 2013/1/22, Tue 16:10 >>>Subject: Re: [Bf-committers] Blender does CTD >>> >>>I see. >>>I report it to BugTracker. >>> >>>I write the procedure that I tested once again. >>> >>>The procedure that I tested is very simple. >>> >>>1. I generate Plane. >>>2. I reproduce formed Plane and turn it a little for the Y-axis. >>>3. I set Boolean Modifier for one Plane. At this time, I appoint other Plane. >>> >>>"FACE LOOP ERROR" is recorded when I watch a console screen in this state. >>> >>>PerfectionCat. >>> >>> >>>----- Original Message ----- >>>>From: Campbell Barton <[email protected]> >>>>To: PerfectionCat <[email protected]>; bf-blender developers >>>><[email protected]> >>>>Date: 2013/1/22, Tue 16:05 >>>>Subject: Re: [Bf-committers] Blender does CTD >>>> >>>>On Tue, Jan 22, 2013 at 6:00 PM, PerfectionCat >>>><[email protected]> wrote: >>>>> I built in r53981 and tested it, but the result was the same. >>>>> Blender still does CTD. >>>>> >>>>> PerfectionCat. >>>>> >>>>> >>>>> ----- Original Message ----- >>>>>>From: PerfectionCat <[email protected]> >>>>>>To: "[email protected]" <[email protected]> >>>>>>Date: 2013/1/22, Tue 15:07 >>>>>>Subject: [Bf-committers] Blender does CTD >>>>>> >>>>>>Blender does CTD when I operate the next. >>>>>> >>>>>>I make two pieces of intersecting planes first. >>>>>>Then, I appoint the other plane on one plane in Boolean Modifer. >>>>>>At this time, plural "FACE LOOP ERROR" are displayed by a console screen. >>>>>>Finally even a remaining plane appoints the other plane in Boolean >>>>>>Modifier. >>>>>>At this time, CTD occurs. >>>>>> >>>>>> >>>>>>Environment: >>>>>>Windows XP/32bits SP3 >>>>>>msvc9+SCONS >>>>>> >>>>>>Blender version 2.65.9 Rev.53979 >>>>>> >>>>>>PerfectionCat. >>>> >>>>These reports really belong in the bug tracker. >>>> >>>>Please report a bug and provide a sample file so someone else can >>>>immediately redo the crash. >>>> >>>>-- >>>>- Campbell >>>> >>>> >>>> >>>_______________________________________________ >>>Bf-committers mailing list >>>[email protected] >>>http://lists.blender.org/mailman/listinfo/bf-committers >>> >>> >>> >>_______________________________________________ >>Bf-committers mailing list >>[email protected] >>http://lists.blender.org/mailman/listinfo/bf-committers >> > > > >-- > >With best regards, Sergey Sharybin > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
