Thank you.

PerfectionCat.


----- Original Message -----
>From: Sergey Sharybin <[email protected]>
>To: PerfectionCat <[email protected]>; bf-blender developers 
><[email protected]>
>Date: 2013/1/22, Tue 17:09
>Subject: Re: [Bf-committers] Blender does CTD
>
>
>It's not defective, just boolean is not that kind of tool which could survive 
>all kind of input data.
>
>
>I do not have crash here on linux and guess it's either something about 
>precision issue or just another crappyness in msvc's STL. I'll check if my 
>msvc build crashes next time i'm on windows.
>
>
>
>On Tue, Jan 22, 2013 at 2:01 PM, PerfectionCat <[email protected]> 
>wrote:
>
>I reported it to BugTracker, but was closed.
>>I wrote an example using Boolean Modifier as a confirmation method.
>>However, I do not think that it is a method to confirm and is defective in 
>>Boolean Modifier.
>>What should I do?
>>
>>CTD is words used among people playing a game in a meaning called "Crash To 
>>Desktop" well.
>>
>>
>>BugTracker
>>[#33957] Blender does CTD
>>
>>
>>PerfectionCat.
>>
>>
>>----- Original Message -----
>>>From: PerfectionCat <[email protected]>
>>
>>>To: Campbell Barton <[email protected]>; "[email protected]" 
>>><[email protected]>
>>>Date: 2013/1/22, Tue 16:10
>>>Subject: Re: [Bf-committers] Blender does CTD
>>>
>>>I see.
>>>I report it to BugTracker.
>>>
>>>I write the procedure that I tested once again.
>>>
>>>The procedure that I tested is very simple.
>>>
>>>1. I generate Plane.
>>>2. I reproduce formed Plane and turn it a little for the Y-axis.
>>>3. I set Boolean Modifier for one Plane. At this time, I appoint other Plane.
>>>
>>>"FACE LOOP ERROR" is recorded when I watch a console screen in this state.
>>>
>>>PerfectionCat.
>>>
>>>
>>>----- Original Message -----
>>>>From: Campbell Barton <[email protected]>
>>>>To: PerfectionCat <[email protected]>; bf-blender developers 
>>>><[email protected]>
>>>>Date: 2013/1/22, Tue 16:05
>>>>Subject: Re: [Bf-committers] Blender does CTD
>>>>
>>>>On Tue, Jan 22, 2013 at 6:00 PM, PerfectionCat
>>>><[email protected]> wrote:
>>>>> I built in r53981 and tested it, but the result was the same.
>>>>> Blender still does CTD.
>>>>>
>>>>> PerfectionCat.
>>>>>
>>>>>
>>>>> ----- Original Message -----
>>>>>>From: PerfectionCat <[email protected]>
>>>>>>To: "[email protected]" <[email protected]>
>>>>>>Date: 2013/1/22, Tue 15:07
>>>>>>Subject: [Bf-committers] Blender does CTD
>>>>>>
>>>>>>Blender does CTD when I operate the next.
>>>>>>
>>>>>>I make two pieces of intersecting planes first.
>>>>>>Then, I appoint the other plane on one plane in Boolean Modifer.
>>>>>>At this time, plural "FACE LOOP ERROR" are displayed by a console screen.
>>>>>>Finally even a remaining plane appoints the other plane in Boolean 
>>>>>>Modifier.
>>>>>>At this time, CTD occurs.
>>>>>>
>>>>>>
>>>>>>Environment:
>>>>>>Windows XP/32bits SP3
>>>>>>msvc9+SCONS
>>>>>>
>>>>>>Blender version 2.65.9 Rev.53979
>>>>>>
>>>>>>PerfectionCat.
>>>>
>>>>These reports really belong in the bug tracker.
>>>>
>>>>Please report a bug and provide a sample file so someone else can
>>>>immediately redo the crash.
>>>>
>>>>--
>>>>- Campbell
>>>>
>>>>
>>>>
>>>_______________________________________________
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>>>http://lists.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>>>
>>_______________________________________________
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>>
>
>
>
>-- 
>
>With best regards, Sergey Sharybin
>
>
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