Hey guys,

I'm fairly new to the Blender codebase, but I am really interested in getting 
Alembic into Blender as a personal project. More information at alembic.io
So far I got Alembic compiled on my OSX system, haven't tried windows or linux.

Some things that I noticed right away:

- OpenEXR's dependency ilmBase is in common with Alembic, however it has be 
upgraded to 1.0.3 (not sure what version is currently included).
- It brings HDF5 as a dependency.
- Boost 1.51.0 breaks a test of Alembic (no big deal though), Alembic was 
tested with 1.44 by the developers.


I'd like to talk about the integration in Blender. Erwin94 (sorry I don't know 
your real name) suggested to start with extending the mesh cache modifier. Note 
that Alembic is not a pure Geometry cache format, it can cache the entire scene 
inside a single file, including lights, camera's, curves, nurbssurfaces and 
even custom data. 

So I'm looking for a more general solution for integrating. 

--Jeroen
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