Hi Daniel, It is not about fixing things that's inside your domain, it was about adding new concepts for handling translations, which changes how UI scripts have to maintained.
That topic had two aspects: - The loose custom strings in UI scripts were there temporary, and meant to disappear in due time. - The syntax for how users and developers handle UI scripts is something we should together agree on. Combined it makes this something we should communicate on together to get an agreement on. So Thomas' (or my) issue was not about indivdual commits or fixes, it's about a change in spec and how we want to handle things. -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 28 Mar, 2013, at 22:37, Daniel Genrich wrote: > As far as I know, the devs don't need the "green light" from the module > owner for every commit they do. > > mont29 also did several commits to fluids and cloth, too without running > by me first. That was fine, no big changes. > I don't think we should encourage "blocking type" commits (everything > needs to get "green light" first). We're not Sun with Open Office who > scares devs away, right? :-) > > I was under the impression, that the "module owner" is about bigger > things. No idea, I am wrong? ^^ > Just my 2 cents. > > Daniel / Genscher > > > Am 28.03.2013 22:13, schrieb Thomas Dinges: >> So all in all, it's all about communication. We have the module owner >> list for a reason. Please respect that. >> >> Best regards, >> Thomas >> >> >> > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
