Oops, I was so fixed on standard stereo displayed on screens, that I didn't notice what this presentation is about. Sorry.
Cheers Bartek Skorupa Sent from my iPhone On 6 kwi 2013, at 23:27, Harley Acheson <[email protected]> wrote: > Bartek, > >> WRONG! When two view of an object are identical it tells your brain that > they are ON THE SCREEN. >> When positive parallax of an object equals the distance between viewer's > eyes - they appear at infinity. > > To be fair, he's not wrong. But neither are you, since you are both talking > about different things... > > You are right in that if you present the same image onto a *screen* in > front of the user then it will appear to be at the depth of the screen > itself. Really no different than a normal 2D image on the screen and the > user can determine the distance to it using convergence. Your right eye > has to look a little to the left, and the left eye rotates a little to the > right, the amount of which your brain uses to gauge the distance. > > However, the presentation was talking about VR headsets like the Oculus > Rift. Present an identical image to each eye on this type of headset and > you no longer have convergence to determine depth. Each eye will stare > straight forward in this case and your brain will therefore place the image > at infinity as was mentioned in the presentation. > > Cheers, Harley > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
