On Mon, Apr 29, 2013 at 3:46 AM, Jürgen Herrmann <[email protected]> wrote: > I finally found the crashing factor in GHOST Win32 on Win8. > It was a nasty GetWindowLong that should have been a GetWindowLongPtr. > > I tested the change in MSVC 2008, 2010 and 2012. Everything seems to work > fine and smooth. > > I'll upload 3 test builds and the patch to my site. This could take a while > due to a slow Internet connection. > > Now I'll focus on fixing OpenCOLLADA and libmv compilation. Maybe I'll find > time to build cuda binaries with 2012 too, this guide looks promising: > > http://blog.norture.com/2012/10/gpu-parallel-programming-in-vs2012-with-nvidia-cuda/ > > If someone wants to try: http://shadowrom.de > > Jürgen
Good to hear you found the problem, Sounds like this fix should be applied to trunk too?, could you make a patch available? Out of curiosity what made this problem so hard to track down? -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
