Logic error corrected inline ;)
> Hi there, > > Out of curiosity I downloaded the VS 2013 Pro preview yesterday. > And while playing with it I had the idea to try blender compilation with it ;) > I needed to tweak the sources a bit because MSVC 12 seems to break se things > as M$ implements more C++11 features. It took me 30 Minutes to put a patch > together. > But all the libs I compiled with VC11 need to be recompiled :( > So I stopped this insanity ... > > But what I am curious about, what do you guys think? > Shall we adapt new versions if MSVC early (even if we don't use it for > production) or not? > Pro: when we decide to switch to another version (let's assume MSVC 2016, > just for an example) the workload of porting might Not be that huge. > Con: we have to recompile libs and port blender every year (in case MS keeps > this release schedule) > > /Jürgen > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
