Ptex texture color and displacement. Dynamic view-dependent surface tessellation.
On 15/07/2013 00:28, Knapp wrote: >> - Good news! Pixar will release OpenSubdiv in GPL-compatible license! >> http://graphics.pixar.com/opensubdiv/release_info.html > Why do we need/want OpenSubdiv? Don't we have a lot of stuff that does > the same thing? For example, subsurface seam strength and Bevel > weighted edges and, Dynamictopo? > > If we do include it, what is a possible release schedule? > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
