It appears that when creating a GHOST window in Windows that it only calls ReleaseDC on it if it is not the first one created.
Does this have to do with WGL's DisplayList sharing or some other quirk of windows? The reason I ask is because if it only has to do with features in WGL then I can ignore it, but if it is more general behavior then I'll need to make sure the EGL branch also avoids deleting the first DC as well. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
