On Fri, Aug 9, 2013 at 3:53 PM, Jakub Zolcik <[email protected]> wrote: > >From what I've been testing: > > - LeapMotion as BGE Module using LeapMotion > Python Wrapper has poor performance on some systems (I guess this might > be because python in blender uses only 1 system thread?), so I think > Leap Motion should be implemented on some lower level > - as Leap is quite accurate it's hard to get desired level of accuracy > in 3D, when you have 2D display :) (for modeling, pottery, etc.) > - it's hard to work for longer period of time while waving your hand in > the air
Yes, but it could also be used to run puppets (models with bones) and do animation work. I think it is well fitted to this sort of input. > - it's good idea to be able to "record" some paths using leap and > translate them to blender > > Regards > Kuba > -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
