Hi, looks like Octane Render just published all the source code and the necessary stuff for the Blender Foundation to be able to integrate this directly into the trunk. Are you aware about that? If so... why not doing it? This is a good chance to show that Blender is also able to deal with commercial third parties in a much professional relationship. Otoy just did his work, looks like now the ball is in the Blender Foundation side. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- Re: [Bf-committers] Add-ons in Blender for commercial se... Terry Wallwork
- Re: [Bf-committers] Add-ons in Blender for commerci... Ton Roosendaal
- Re: [Bf-committers] Add-ons in Blender for comm... Patrick Shirkey
- Re: [Bf-committers] Add-ons in Blender for ... Eugenio Pignataro
- Re: [Bf-committers] Add-ons in Blender for commercial se... Angus Hollands
- Re: [Bf-committers] Add-ons in Blender for commerci... Bastien Montagne
- Re: [Bf-committers] Add-ons in Blender for comm... Patrick Shirkey
- Re: [Bf-committers] Add-ons in Blender for ... Ton Roosendaal
- Re: [Bf-committers] Add-ons in Blender for commerci... Ton Roosendaal
- [Bf-committers] Add-ons in Blender for commercial servic... Sam Vila
- Re: [Bf-committers] Add-ons in Blender for commerci... Thomas Dinges
- Re: [Bf-committers] Add-ons in Blender for comm... Bastien Montagne
- Re: [Bf-committers] Add-ons in Blender for commerci... Brecht Van Lommel
- Re: [Bf-committers] Add-ons in Blender for comm... Ton Roosendaal
- [Bf-committers] Add-ons in Blender for commercial servic... Sam Vila
