Break up the map into smaller sections and then load and unload them? Use world coordinates to determine what is loading and unloading? On Oct 23, 2013 8:42 AM, "Stephen Swaney" <[email protected]> wrote:
> On Tue, Oct 22, 2013 at 05:42:39PM +0200, Pierrick Koch wrote: > > > > I am using a small script [1] to generate terrain from aerial image > > and heightmap [2]. > > Those two images are quite big (9000x9000) with a 5cm per pixel > resolution. > > > > My knowlwedge in modeling and mapping is quite limited, > > so I'm only using a grid and the "Displace" modifier, > > which limits me to a resolution of 50cm per pixel, > > and results in a model of 850K+ vertices and 1.7M+ tris [3]. > > The HIRISE DTM importer works with some huge files to produce > terrain at varying resolutions. Maybe something useful in > there? > > -- > Stephen Swaney [email protected] > 231-313-2492 skype: sswaney (GMT-4) > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
