Hello, i have created a small feature patch under patch tracker entry #37254
https://projects.blender.org/tracker/index.php?func=detail&aid=37254&group_id=9&atid=127 Purpose: -------- This patch extends the mesh.bisect() operator by a split option. With this option you are able to create 2 independent Mesh Islands out of the mesh parts in front of and behind the bisection plane. Together with the fill option both open mesh island cutting loops will be filled with a face each. This way you can quickly fracture a mesh manually into shards. Usage: ------ Simply use the bisect operator as usual, and check the "Split" checkbox and optionally the "Fill" checkbox to see the new functionality. Regards, scorpion81 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
