Hey Martin, This works very nice! Over the conference I was actually hoping to submit a proposal for exactly this feature. Good timing :)
Campbell, from a workflow perspective this is very valuable and I'd love to see it added. Jonathan Williamson http://cgcookie.com On Tue, Oct 29, 2013 at 10:02 PM, Martin Felke <[email protected]>wrote: > Hello, > > i have created a small feature patch under patch tracker entry #37254 > > > https://projects.blender.org/tracker/index.php?func=detail&aid=37254&group_id=9&atid=127 > > Purpose: > -------- > This patch extends the mesh.bisect() operator by a split option. With > this option you are able to create 2 independent Mesh Islands out of the > mesh parts in front of and behind the bisection plane. > > Together with the fill option both open mesh island cutting loops will > be filled with a face each. This way you can quickly fracture a mesh > manually into shards. > > Usage: > ------ > Simply use the bisect operator as usual, and check the "Split" checkbox > and optionally the "Fill" checkbox to see the new functionality. > > Regards, > > scorpion81 > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
