Hi; I am trying to rework the documentation for UV Maps in the blender wiki. I found a lot of references to the term "UV Texture" but i could not find any definition what a "UV Texture" is.
From the context i guess this is true: /A "UV Texture" is a (image- or procedural-) texture that is mapped // //to the surface of a 3D object by use of a "UV Map"/ Can someone please approve/improve/correct this definition ? Or ... maybe the term "UV Texture" is just a relict from the ancients and should be avoided nowadays ? Thanks, Gaia _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
