On 01/04/2014 03:51 PM, Felipe Ferreira da Silva wrote: > @Arnaud, > > Sorry about all this mess with missing files. I'm new to git and github, > and this is the first time I'm using these tools. I'm reading some > materials like http://nvie.com/posts/a-successful-git-branching-model/ to > know how to work better with the repo. > > Your makefile lacks the compilation of GUI_draw: > gcc ... GUI_draw.o -c GUI_draw.c ... > > Your makefile looks better than mine, let me just learn how to merge > individual files :), then I'll merge it into the repo.
Ah I was also missing GUI_entry. It works now :) The procedure in git is that I make a Pull request which you can accept. It's a bit the reverse of other workflows. I just made a pull request to your repository. > glScissor is just an mask peration, at least it seems to be. If I knew > about it at first, I would never used FBOs for this project in the > beginning. > > I compile BasicUtils as static in a system directory just because it is a > library that I'm using for more 2 projects. And I'm used to see the > libraries of others developers as static and in a system wide dir, too. > But, I'm not inflexible about it, I may include the library in the TableGUI > folder =). Static libs never belong system wide anywhere IMHO. At linking time a static lib is concatenated to the final binary. So the .a file in your system is never used by binaries. Only shared libs have a purpose system wide since they are not concatenated but only linked at execution time. Rg, Arnaud -- w: http://www.sphaero.org t: http://twitter.com/sphaero g: http://github.com/sphaero i: freenode: sphaero_z25 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
