On Thu, Feb 20, 2014 at 9:23 AM, patrick boelens <[email protected]> wrote: > I think Hadrien makes a good point though; not everyone is familiar enough > with radians to feel comfortable using them. I'm not sure how practical/ user > friendly this would be, but would an F-Curve "Degrees-to-Radians" modifier be > a possible solution? That way the artist can still think in terms of degrees, > and Blender could still be using radians everywhere internally.
This complicates things more, if you are writing drivers you're already entering into a technical area. and if you start with degrees then want to use math func's - or one person on a team uses degrees, another radians... its unnecessarily adding incompatibilities. Drivers docs now have a troubleshooting section. http://wiki.blender.org/index.php/Doc:2.6/Manual/Animation/Basics/Drivers#Troubleshooting _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
