Hello Blender Foundation Committers, I am currently looking into applying to Blender for the Google Summer of Code and would love some advice to improve my Application.
I have been using Blender since I was 12 years of age, I am currently 18 and in my first year attending Oregon State University studying Computer Science. I have used Blender for personal projects, taught it at my school, and have loved it very much. Until recently I have not had the means nor the a reason to delve into the code for Blender, but have always wanted to. I have not contributed to the project yet but am interested in doing so. I recently forked the code successfully got it to compile after following the tutorial on the wiki. I have also looked at the 'Ideas' page for GSOC and am interested in working with Modifiers (Specifically the Solidify idea) or the Game Engine, because I have little experience in that area and want to learn more. I have some experience with both C/C++ as well as Python, so contributing to this project would require me to learn some new tools but not any new languages. I have looked at the issues page for ways to help but have not yet been able to contribute code. Blender has affected my life greatly and I want to contribute to the project. Any pre-application advice you could give me would be wonderful. Thank you, Elijah Website (Includes portfolio and resume): people.oregonstate.edu/~voigte irc.freenode.net Nick: pop_n_fresh _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
