Hey! Always cool to see new people wanting to get involved! :)
The best ever step to get into Blender code is to get it compiled on your system. If you didn't do this yet [1] will help you a bunch. Once it's done you can start getting familiar with the code. You can hack into modifiers code (i.e. solidify modifier you've been interested in is in source/blender/modifiers/intern/MOD_solidify.c). You can start playing around with that code or so. Another good idea could be to get familiar with the code is to check on the bug tracker [2], pick some bug you think is interesting and not so difficult and try to fix. That's how lots of us got involved into the code :) And one more thing for now, you're always welcome in #blendercoders IRC room at irc.freenode.net. There you can have more instant feedback. Looking forward seeing your development! :) [1] http://wiki.blender.org/index.php/Dev:Doc/Building_Blender [2] https://developer.blender.org/ On Mon, Mar 10, 2014 at 2:19 AM, Elijah Caine <[email protected]> wrote: > Hello Blender Foundation Committers, > > I am currently looking into applying to Blender for the Google Summer of > Code and would love some advice to improve my Application. > > I have been using Blender since I was 12 years of age, I am currently 18 > and in my first year attending Oregon State University studying Computer > Science. I have used Blender for personal projects, taught it at my school, > and have loved it very much. Until recently I have not had the means nor > the a reason to delve into the code for Blender, but have always wanted to. > > I have not contributed to the project yet but am interested in doing so. I > recently forked the code successfully got it to compile after following the > tutorial on the wiki. I have also looked at the 'Ideas' page for GSOC and > am interested in working with Modifiers (Specifically the Solidify idea) or > the Game Engine, because I have little experience in that area and want to > learn more. > > I have some experience with both C/C++ as well as Python, so contributing > to this project would require me to learn some new tools but not any new > languages. > > I have looked at the issues page for ways to help but have not yet been > able to contribute code. > > Blender has affected my life greatly and I want to contribute to the > project. Any pre-application advice you could give me would be wonderful. > > Thank you, > Elijah > > Website (Includes portfolio and resume): > people.oregonstate.edu/~voigte > > irc.freenode.net Nick: > pop_n_fresh > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
