Hi Daniel, if you allow for comment you can get direct feedback on the doc. Said that fortunately for some of your request there is already a solution:
about the shader preview there's already the node wrangler tool from Greg Zaal that does exactly what you're looking for (it add a viewer node that goes straight to the output) and shows the part of the shader you want to inspect. in the Amaranth addon by Pablo Vazquez there's the option to "unsimplify render" so while you see the 0 subsurf level on Ogl the render still is at full resolution 2014-03-12 22:23 GMT+01:00 Daniel Salazar - patazstudio.com < [email protected]>: > Hi! I'm collecting a nice set of improvements we would love to have in > Blender. Most of them I'd say are nice targets for new developers who > are looking for ideas to start experimenting with Blender code :) > > Please let me know if you're interested in trying some of those and I > can give more details > > > https://docs.google.com/document/d/116RzBoCFYaxq172epjjxly6JdD505mA1wTPbP9Er6Lo/edit > > Best regards, > > Daniel Salazar > patazstudio.com > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Francesco Paglia Vfx and Production Supervisor mobile +39 347.82.12.473 e-mail [email protected] _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
