Hi Pablo, This can be implemented via Python, but you will need to handle all the socket connectivity part.
It would be nice to have this built-in in Blender (maybe as new bpy.app.handlers). But I don't think anyone is working on this it at the moment. Dalai -- blendernetwork.org/dalai-felinto www.dalaifelinto.com 2014-04-04 13:05 GMT-03:00 <pablo /> <[email protected]>: > Hi, > > * My background: > > I started using Blender a couple of months ago, I´ve been always a fan of > 3D and Blender in general since I think it´s an excellent product. > I work as a Web and Android developer > > * The object of the email: > > Ultimately when using Blender, I thought about using all 5 mouse buttons > then it came to me that I have a Joystick with 3d movement and lots of > buttons would be interesting using it with blender. > Finally I came to the idea of developing an Android application to replace > the main use of the keyboard. > > What I don´t know is if Blender allows any kind of connectivity out of the > app. > For example, it could use a port or something to which apps could connect > and send in commands, or something else you guys might think of. > The possibilities are really big since virtually anything could be used to > control blender. > > I would like to know if this is possible and if there are already efforts > towards it, I couldn´t find any info on the Web. > > If this is not the right place to post please let me know. > > Thanks! > Pablo > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
