Perhaps the swapping behaviour could be mapped to a key? For example, plugging in a new image output into a Mix node makes the existing link disappear, while doing so while holding shift could perform the swap.
Just some thoughts. Cheers! > From: [email protected] > Date: Mon, 14 Apr 2014 16:55:22 -0600 > To: [email protected] > Subject: Re: [Bf-committers] Node link swapping > > The old behavior was too broad and intrusive, maybe swapping could be > implemented just in the few cases where it actually makes sense like > in mix nodes > Daniel Salazar > patazstudio.com > > > On Mon, Apr 14, 2014 at 4:53 PM, gandalf3 <[email protected]> wrote: > > I have missed the node connection usability feature which was removed in > > r61178, and I'm convinced that my node workflow is slightly slower than > > it was before. > > > > I have written up a wiki page/request explaining why I think the old > > behavior was faster in most cases. You can find it here: > > http://wiki.blender.org/index.php/Dev_talk:Ref/Proposals/UI/Socket_Swapping > > > > And I just want to say how awesome Blender is, and also thanks, for > > keeping Blender going :) > > > > -- > > -gandalf3 > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
