Perhaps the swapping behaviour could be mapped to a key? For example, plugging 
in a new image output into a Mix node makes the existing link disappear, while 
doing so while holding shift could perform the swap.

Just some thoughts.

Cheers!

> From: [email protected]
> Date: Mon, 14 Apr 2014 16:55:22 -0600
> To: [email protected]
> Subject: Re: [Bf-committers] Node link swapping
> 
> The old behavior was too broad and intrusive, maybe swapping could be
> implemented just in the few cases where it actually makes sense like
> in mix nodes
> Daniel Salazar
> patazstudio.com
> 
> 
> On Mon, Apr 14, 2014 at 4:53 PM, gandalf3 <[email protected]> wrote:
> > I have missed the node connection usability feature which was removed in
> > r61178, and I'm convinced that my node workflow is slightly slower than
> > it was before.
> >
> > I have written up a wiki page/request explaining why I think the old
> > behavior was faster in most cases. You can find it here:
> > http://wiki.blender.org/index.php/Dev_talk:Ref/Proposals/UI/Socket_Swapping
> >
> > And I just want to say how awesome Blender is, and also thanks, for
> > keeping Blender going :)
> >
> > --
> > -gandalf3
> >
> > _______________________________________________
> > Bf-committers mailing list
> > [email protected]
> > http://lists.blender.org/mailman/listinfo/bf-committers
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