Actually that was one of the ideas in my proposal :) On 04/14/14 16:13, patrick boelens wrote: > Perhaps the swapping behaviour could be mapped to a key? For example, > plugging in a new image output into a Mix node makes the existing link > disappear, while doing so while holding shift could perform the swap. > > Just some thoughts. > > Cheers! > >> From: [email protected] >> Date: Mon, 14 Apr 2014 16:55:22 -0600 >> To: [email protected] >> Subject: Re: [Bf-committers] Node link swapping >> >> The old behavior was too broad and intrusive, maybe swapping could be >> implemented just in the few cases where it actually makes sense like >> in mix nodes >> Daniel Salazar >> patazstudio.com >> >> >> On Mon, Apr 14, 2014 at 4:53 PM, gandalf3 <[email protected]> wrote: >>> I have missed the node connection usability feature which was removed in >>> r61178, and I'm convinced that my node workflow is slightly slower than >>> it was before. >>> >>> I have written up a wiki page/request explaining why I think the old >>> behavior was faster in most cases. You can find it here: >>> http://wiki.blender.org/index.php/Dev_talk:Ref/Proposals/UI/Socket_Swapping >>> >>> And I just want to say how awesome Blender is, and also thanks, for >>> keeping Blender going :) >>> >>> -- >>> -gandalf3 >>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers
-- -gandalf3 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
