Just curious.. Would it not be possible to include a generic sub-process/pipe import/export feature in blender. This would allow an external utility to be run (transparent to the user, once install) which would be given the filename (and/or sent the data via the stdio pipe) and in return it would send a .blend formatted file (or sub-set of) back. Then it would be processed like a file append. Exporting would be similar, only with reversed data along the pipe.
After that, create a separate add-on [sub-]project with code that uses the FBX SDK with a compatible license, which users could install if needed. It would also allow other formats to better supported if license incompatible native libraries exist for them. -Chad _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
