I don't think the tracking algorithm uses the sensor height, but as I mentioned, the normal camera presets in the properties editor does show both sensor width and height (horizontal/vertical sensor fit), for calculating the horizontal and vertical FOV.
Here's the presets for the original BMCC: Normal camera ------------------- import bpy bpy.context.camera.sensor_width = 15.81 bpy.context.camera.sensor_height = 8.88 bpy.context.camera.sensor_fit = 'HORIZONTAL' ------------------- Tracking camera ------------------- import bpy camera = bpy.context.edit_movieclip.tracking.camera camera.sensor_width = 15.81 camera.units = 'MILLIMETERS' camera.pixel_aspect = 1 camera.k1 = 0.0 camera.k2 = 0.0 camera.k3 = 0.0 ------------------- I imagine it requires some bigger changes to consolidate the two presets into one... On Tue, Aug 12, 2014 at 6:10 PM, Sam Vila <[email protected]> wrote: > Hi Ejner, > > I agree, we should have the width and the height as well, it's kind of > confusing just having one but not the other one. The 4K version would be a > good addition as well. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
