Hi Gavin, Sorry, it's unfortunate that nobody replied to your mail from last monday. I had no time either.The issue would/could have been easy to handle in irc though... asking sergey or campbell or me. I can only confirm they've been very busy and didn't notice or forgot the mail.
In any way - most important is to at least keep communicating! When that fails it's usually the core of the issues in a volunteering organization. I'll ask Sergey to clarify the remarks I copied to the minutes. -Ton- -------------------------------------------------------- Ton Roosendaal - [email protected] - www.blender.org Chairman Blender Foundation - Producer Blender Institute Entrepotdok 57A - 1018AD Amsterdam - The Netherlands On 14 Sep, 2014, at 5:09, Gavin Howard wrote: > All, > > This is going to be a pretty weird email, but whatever. > > I've been using Blender for several years now, after being introduced > to it while at version 2.49. I used it a little, then set it aside for > a while. A year later, I came back to a wonderful 2.5x series. I was > excited, and because I /thought/ I could program, I wanted to help. > > I was /completely/ wrong about my skill. > > I bombed GSoC 2013, and as a result, I got super frustrated at myself > and went into "hiding". After a while, and more education, I decided > to do something a little more humble: the Release Notes. > > As you all know from last week's Developers' Meeting, I did the > Release Notes wrong, especially on the Bug Fixes page. I went back > through and tried to fix the problems, but my judgment is lacking, and > I'm sure that I didn't quite fix them. Quite frankly, I am frustrated > with my ineptitude yet again. > > I know that the Blender Foundation doesn't need my help, and at this > point, I am pretty sure my "help" is a burden in several ways. So I > really wonder if it would be better without me. > > I sincerely hope it hasn't been a burden in /every/ way. Regardless of > if I have or not, I think it's time I call it quits. I'm just not > competent enough to help out, even in a non-development role. > > I will finish out this release, but once 2.72 (and any 'a' or other > subsequent bugfix release) is out, I will not "help" out anymore. I'll > still be a user; Blender (and Cycles!) helped me secure a spot in > BYU's Animation Emphasis for the Computer Science major, and I don't > intend to stop using it. But my role in its development will > disappear. > > Sorry, Campbell; I know you don't like doing those Release Notes. > > Thanks for everything. > > God Bless, > Gavin Howard > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
