Hi, Which parts of the source tree would be required for a minimalistic build of Blender, such that it would only contain UI, polygon modeling and .blend support for only geometry data? It would be nice not to have to include the Python interpreter, but I assume it is required for basic UI layout. (Obviously, many source files would also have to be altered for this simplification of the source as well, from the essential modules.)
I ask, because I'm designing a course in open source development for computer graphics. It would be great to give students the opportunity to work in a Blender branch that only contains minimal aspects of the project to avoid early confusion, etc. Regards, Brad _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
