Side note, that open doc has not been made available to people on blender artists that use the engine,
" https://docs.google.com/document/d/1VVZAP0t5IZmGnwwHKSuo2FNn_7vnCb8BcKlMoymz9YI/edit?usp=gmail " I would have had a few things to say/add On Fri, Apr 3, 2015 at 11:02 AM, Jacob Merrill <[email protected]> wrote: > I think that modernizing the viewport of the current bge would allow > projects that are greenlit to compete better in the wild, > there is also the newer bullet builds.... > > I vote for refeactor and upgrade, > > The current engine is useable currently, > > 1.Viewport upgrade > 2.bullet upgrade > > 3-Logic brick color coding system, and leave noodle highlighted mode. > > #3 =if you could color the wires of logic, it makes it much easier to > follow, there is a reason electricians use more then 1 color wire :) > also hide by color would help a bunch. > > leave last noodle highlighted = makes it much easier to track down in > complex systems. > On Apr 3, 2015 10:50 AM, "Jorge Bernal" <[email protected]> wrote: > >> Hi BGE/Blender developers, >> >> last BGE meeting was almost a year ago. I think that it's time to organize >> another one to put in line our ideas regarding the BGE's future ;-) >> >> In the last meeting (See [1] and [2] ) we exposed all the possible options >> that we had but we didn't take any decision. Now that the bug tracker is >> slowly again under control and we have more volunteers, I think that it's >> time to take that decision: >> >> Basically, we have: >> 1- Rewrite/Refactor the current BGE >> 2- Integrate another game-engine (like Panda3D) >> 3- Leave the BGE as interactive tool. >> 4- Rewrite/Refactor current BGE + interactive tool + reuse code from >> blender (i.e new viewport code) >> >> The only thing that we were all agreed was that we wanted a real game >> engine not a limited one focused on interactive tool :-). >> >> Also, we would like to know the official BF position to be rowing all in >> the same direction. >> >> Last time the meeting was at 21h UTC. If everyone agrees we can have a >> meeting this monday 6th at 21h UTC >> >> Regards, >> Jorge >> >> [1] http://www.pasteall.org/52137 (irc log) >> [2] >> >> https://docs.google.com/document/d/1VVZAP0t5IZmGnwwHKSuo2FNn_7vnCb8BcKlMoymz9YI/edit >> (document exposing all options and pro/cons) >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
