Hi, Thanks for the answer but I'm not sure if that helps me (anyway I'll try it later at home). My script should read the custom normals and modify them, and repeat that process until the user gets the desired result. So calculating stuff doesn't sound what I need. What I mean is, the custom normals shuld not be reset/calculated each time the user uses my script, it should rely on the previous custom normals.
Thanks Vicente On 11 May 2015 at 16:01, Bastien Montagne <[email protected]> wrote: > All you have to do is compute loop (split) normals > (me.calc_normals_split()), and then read loops' normal member… > > > Le 11/05/2015 17:38, Vicente Carro a écrit : > > Hi, > > > > I've checked all the custom-normals related functions that I found but I > > can not find one for simply reading the custom normals of an mesh and I > > need it for an script I'm doing to precisely modify the custom normals > > (based on their previous values). > > Are there python function/s to read the custom normals? Else, how can I > > read them? > > > > > > Thanks > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
