Hi Antony, Thanks a lot for working toward OpenVDB on Windows. From a user POV, OpenVDB is really helpfull as a mesher, as a memory optimiser (cache for smoke, water simulation, 3D scan visualisation, etc...). It also speedup Cycles rendering for smoke as Kevin showed and will certainly help Sergey toward it's goal of reducing memory footprint. The community is working on it since pretty long (see this 2 years ago https://developer.blender.org/T35565 , was already working good). I think the community would be really happy if you don't use this nice work only for Gooseberry and then grab it again for some more years, but instead make it available to the users. I can assure you you will make many people happy.
Regards on 12/06/2015 11:25, Antony Riakiotakis wrote : > Hi, yesterday I was trying to build OpenVDB for windows but stumbled > on an issue during compilation that is relevant to this bug in boost: > > https://svn.boost.org/trac/boost/ticket/9332 > > Looks like issue is fixed in newer versions. Is it possible to upgrade > to new boost at some point for windows? I know that it will be a > hassle so I'd say only do this if we are going to support OpenVDB for > sure in the future. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
