Hi all,

Here are the notes from today's meeting in irc.freenode.net #blendercoders.

1) Upcoming 2.76 release

- OpenSubdiv: an essential fix was made by the Pixar team, we we can move on. 
(3.0.1 will be out soon).
Unfortunately 3.0 has no UV texture support yet, will be in 3.1 later this year.

For that reason Sergey will add it as optional choice, mainly for animation 
editing and playback 
in viewport.

- Still waiting for a short document outlining the viewport Mesh performance 
work.

- Reminder: anyone who wants to add something that affects users or other 
developers (APIs): 
always make a nice doc! *Before the commit* Even when you think it's not 
interesting (like optimizing). 
Blender work is interesting to share by default! :)

- Due to holidays (2+ weeks absence of several core devs) we also extend the 
2.76 with two weeks. 

- Current projects and planning:
http://wiki.blender.org/index.php/Dev:Doc/Projects

- Splash: suggested is to do a public contest in BA forums again. Still need a 
proposal for
who will do the judging... and would we do a theme again? Tradition is to have 
the previous
team/panel who selected a splash appoint the next. I'll ask the artists here to 
propose something.

- Kevin Dietrich: OpenVDB patch is still waiting for review. There are also two 
(small) Cycles 
features using OpenVDB ready. The platform maintainers have to check on 
inclusion of new libs though.

Check this:
http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBRendering
And this:
http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport

Laters,

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  [email protected]   -   www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands



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