Who's doing the viewport optimization work? I have some experience here. The key thing is to limit OpenGL commands, and also the data sent per-frame to the GPU. It might also be a good idea to move the simpler deform modifiers into vertex shaders (and make sure to use a node system--it's actually easier to use a DAG system than to try and code all the edge cases by hand).
On Sun, Aug 2, 2015 at 9:16 AM, Ton Roosendaal <[email protected]> wrote: > Hi all, > > Here are the notes from today's meeting in irc.freenode.net > #blendercoders. > > 1) Upcoming 2.76 release > > - OpenSubdiv: an essential fix was made by the Pixar team, we we can move > on. (3.0.1 will be out soon). > Unfortunately 3.0 has no UV texture support yet, will be in 3.1 later this > year. > > For that reason Sergey will add it as optional choice, mainly for > animation editing and playback > in viewport. > > - Still waiting for a short document outlining the viewport Mesh > performance work. > > - Reminder: anyone who wants to add something that affects users or other > developers (APIs): > always make a nice doc! *Before the commit* Even when you think it's not > interesting (like optimizing). > Blender work is interesting to share by default! :) > > - Due to holidays (2+ weeks absence of several core devs) we also extend > the 2.76 with two weeks. > > - Current projects and planning: > http://wiki.blender.org/index.php/Dev:Doc/Projects > > - Splash: suggested is to do a public contest in BA forums again. Still > need a proposal for > who will do the judging... and would we do a theme again? Tradition is to > have the previous > team/panel who selected a splash appoint the next. I'll ask the artists > here to propose something. > > - Kevin Dietrich: OpenVDB patch is still waiting for review. There are > also two (small) Cycles > features using OpenVDB ready. The platform maintainers have to check on > inclusion of new libs though. > > Check this: > http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBRendering > And this: > http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport > > Laters, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
