Hi Joshua, You probably want to sign up for the bf-viewport mailing list too. Not a lot of traffic there at the moment, but it's the home for 3D viewport & OpenGL & soon Vulkan discussions.
Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire On Mon, Aug 31, 2015 at 2:45 PM, <[email protected]> wrote: > Hi everybody, > > I just recently started emailing the mailing list, but I have been hacking > with Blender since early 2012, so I'm familiar with the code base. I never > joined the mailing list or contributed code due to time constraints with > other projects, but I would be glad to help in any way possible now if > there's any module/project that might benefit from an extra dev or just a > bug janitor. I am a somewhat experienced C/C++ programmer with OpenGL/GLSL, > Linux, and X Windows programming experience among other tools/APIs. I also > am familiarizing myself with Vulkan (still in development), the new API and > standards that will eventually replace OpenGL. I hope I can help. > > Best Regards, > Joshua Lotfi > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
