It should, yes, since afaik BGE is built with same gcc options/settings as Blender itself?
Le 22/09/2015 17:05, Jacob Merrill a écrit : > Would this tool report memory leaks in the game engine? > On Sep 22, 2015 7:51 AM, "Bastien Montagne" <[email protected]> wrote: > >> Hey devs, >> >> Was annoyed with the amount of reports generated by asan’s mem leak >> checking due to py in Blender, so searched for a way to silence those. >> Please see >> >> http://wiki.blender.org/index.php/Dev:Doc/Tools/Debugging/GCC_Address_Sanitizer#Quiet_LeakSanitizer >> for how to do so. ;) >> >> Cheers, >> Bastien >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
