It should, yes, since afaik BGE is built with same gcc options/settings 
as Blender itself?

Le 22/09/2015 17:05, Jacob Merrill a écrit :
> Would this tool report memory leaks in the game engine?
> On Sep 22, 2015 7:51 AM, "Bastien Montagne" <[email protected]> wrote:
>
>> Hey devs,
>>
>> Was annoyed with the amount of reports generated by asan’s mem leak
>> checking due to py in Blender, so searched for a way to silence those.
>> Please see
>>
>> http://wiki.blender.org/index.php/Dev:Doc/Tools/Debugging/GCC_Address_Sanitizer#Quiet_LeakSanitizer
>> for how to do so. ;)
>>
>> Cheers,
>> Bastien
>>
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