Hey. Nice idea to simulate stop motion. Saved in hard drive. 2015-10-22 6:41 GMT-03:00 Manuel Rais <[email protected]>:
> Hi Sergey > > Thanks for your answer. > > To be more clear, we want to use this attribute to switch from a texture > to another when the velocity is not null. > The purpose is to have a stop motion rendering with displace/bump changing > only on the moving parts. > Of course there's many ways to achieve this but we're searching the more > automatic. We have others ideas of course but less funny ☺.. > > All objects in this project are baked in pc2 files and are at the center > of the world and their scale at 1. So I guess the world space and object > space are the same, but maybe I'm wrong. > I know a little bit of c/cpp maybe I can produce a patch (with a little > help?) if it's not too hard... > > Thanks. > > Le 21 octobre 2015 23:58:56 GMT+02:00, Sergey Sharybin < > [email protected]> a écrit : > >What is the use of such attribute? > > > >Also, due to instancing it's quite tricky to represent word-space > >velocity > >in the vertex attribute, only object space velocity is possible to be > >stored without major PITA. > > > >On Wed, Oct 21, 2015 at 8:07 PM, Manuel Rais <[email protected]> wrote: > > > >> Hi ! > >> > >> I was wondering if it's possible to have vertex velocity in the > >attribute > >> node of Cycles. > >> Cycles outputs velocity in the "Vector" pass, it renders motion blur > >> (object and deformation), so I guess that this attribute exists > >somewhere... > >> Am I wrong ? > >> Is it possible to add it in the output of the attribute node ? Is it > >a > >> nightmare ? > >> > >> Thanks. > >> > >> --- > >> Manuel Rais > >> Autour de Minuit > >> [email protected] (mailto:[email protected]) > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > > > > > > >-- > >With best regards, Sergey Sharybin > > --- > Manuel Rais > [email protected] > +33 (0)6 62 29 80 86 > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
