I fully support this proposal, it's time to get work done and stop worrying about ancient hardware.
Am 22.11.2015 um 01:40 schrieb Mike Erwin: > Cool, glad for the enthusiasm! > > It might affect a few users on Windows or Linux, but all Mac OS 10.5 and > newer systems have GL 2.1 built in. Old low-end Macs might fall back to > software rendering for certain features but won't throw an error or catch > on fire. > > That set of Radeons Brecht listed support up to GL 3.3 so should all work > in Blender 2.8 too! I'm not as familiar with nVidia's stuff. > > Mike Erwin > musician, naturalist, pixel pusher, hacker extraordinaire > > On Sat, Nov 21, 2015 at 4:55 PM, Antony Riakiotakis <[email protected]> > wrote: > >> Yes, let's do it for 2.77. We are supposed to be able to break >> compatibility now since we are transitioning to 2.8. I know people are >> reluctant to drop compatibility because of the flak from a few users >> with old hardware but we won't be able to do anything if we keep >> postponing changes here. >> >> I suggest we make official final decision tomorrow in meeting. I hope >> there is no more time needed to consider things here, this has been >> discussed again and again during the last year and most people agree >> with the change. >> >> Then it's GHOST patch time and finally everyone can start refactoring >> code with shaders for fancy UI and display stuff :). _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
