On 2016-01-23 10:13, Owen Hogarth II wrote: [snip] > I also do not want to fork the project and go through all that mess. > What I > want is something that allows blender to be used to model a scene and > pressing a button and instead of launching BGE or the renderer > blender > sends that data to an external application that can interpret that > data > however that application developer chooses.
I haven't seen this in this discussion but are you familiar with the GameKit project? It has two approaches to loading the blender data: https://github.com/gamekit-developers/gamekit/tree/master/Tools/FileTools/FileFormats/Blend I think it's quite universal. I've used it to write a blend loader for my custom needs. Rg, Arnaud _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
