"Editing of multiple objects" It's not that simple and imho it's not necessary. Of course we have a little bit more clicking, but who cares in Blender. But think about shapekeys, UVmaps, vertex data, groups, materials, and a lot of different stuff! Object separation and edit mode are very good design decisions, which actually are keeping things SIMPLE. For the price of few more clicks a lot of hassle is simply avoided!
In fact, you can even link object data and then voila - you can edit multiple objects AT ONCE. That's the right way I think. that's my five cents. pio Piotr Arlukowicz, BFCT *YT: /user/piotao?feature=guide* *FB:* */polskikursblendera* *TW:* */piotao* *Blender Network:* *https://www.blendernetwork.org/piotr-arlukowicz <https://www.blendernetwork.org/piotr-arlukowicz>* *Polski Kurs Blendera:* http://polskikursblendera.pl 2016-02-18 0:27 GMT-05:00 Daniel Salazar - patazstudio.com <[email protected] >: > Editing of multiple objects would has obvious advantages. You don't > want to join and split meshes with various data layers like vcols, > vgroups, UVs. Not counting modifiers, parenting.. > > Daniel Salazar > patazstudio.com > > > On Wed, Feb 17, 2016 at 9:24 PM, Chris Lee <[email protected]> wrote: > > It is actually something that is better in Blender, to only be editing > one > > object at a time, as it can cause errors in other programs where multiple > > objects are selected. In Blender when an object is edited you can only > use > > other objects for snapping etc, but if you really want to edit more than > > one object at the same time you can just join them together but pressing > > Ctrl J. You can always separate them later by selecting the entire mesh > (L) > > and pressing P. > > > > Kind Regards, > > Chris "*Chips*" Lee > > Mobile: 0410155111 > > > > Infin8eye <http://infin8eye.carbonmade.com/> > > Knight of the DLF > > IGDA Sydney founding member > > > > On 18 February 2016 at 07:38, Doeke Wartena <[email protected]> > wrote: > > > >> hi dear developers, > >> > >> after have tried Blender in the past and not being positive about it, I > >> started with Blender again about 2 months ago. And I love it! The > progress > >> blender has made is awesome! Congrats to all developers. > >> > >> There is a thing I wonder and really dislike about blender, why can't > you > >> select multiple objects and bring them to edit mode together? > >> > >> Is this due how the foundation for Blender is programmed and is it to > hard > >> to change after all those years? > >> > >> I know there is a add-on MultiEdit but I think the way it operates is > >> dirty, it's to much a workaround to the problem. > >> > >> best Doeke > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
