On Sat, Mar 5, 2016 at 4:35 AM, Daniel McNeela <[email protected]> wrote: > Hi Everyone, > > My name is Daniel McNeela, and I'm a rising senior at the University of > California, Berkeley studying applied mathematics and computer science. I > used Blender frequently in middle school and high school to learn about 3d > graphics and animation, so I'm excited to learn more about its development. > > I have a couple of questions about contributing for anyone who's > knowledgeable about the project. > > 1. I don't currently have access to a desktop machine, and I use my laptop > for the majority of my coding work. As such, I don't have a dedicated > graphics card, and I don't know if this will lead to issues with actually > running Blender for testing purposes. Would this likely be a great > impediment to contributing? > > 2. For projects, would you suggest I stick to the ones outlined on the > project ideas page, or are proposals for other ideas welcomed as well? > > Thanks for your help, > > Daniel
As long as a recent build of Blender runs and you're not intending to work on functionality that *requires* newer OpenGL, then you should be fine. -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
