Hi Actually I am facing some difficulties using IRC on free node server, probably my institution's authorities have blocked IRC. Can I contact with the possible mentors of this project through their personal emails or the mailing list, which one would be more convenient?
Yeah, I am somewhat familiar with the glTF specifications and I am gathering more and more information regarding the format specification. Regarding the project, Since the Export support is under development already and much of that add-on will be done by the time GSoC coding starts. I was thinking of keeping my project domain only for Extending Import glTF file support in blender. Will it be a decent and quality project to work upon? Thank You Jalaz On Fri, Mar 18, 2016 at 10:37 AM, Daniel Stokes <[email protected]> wrote: > Greetings Jalaz, > > As a heads up, that could be a strange project since that addon is likely > to see more development before GSoC coding begins. This could make writing > a proposal and planning a project difficult. As the idea page mentions, > importing could still be useful since the addon is not planned to support > that in the near future. I would recommend getting on the #blendercoders > IRC channel on the freenode server to talk with the people listed as > possible mentors. The IRC handles that I know are mont29 (Bastien > Montagne), ideasman42 (Campbell Barton), mogurijin (Mitchell Stokes), as > well as kupoman (myself). I am not sure what Jeroen Bakker's IRC handle is. > There will need to be some discussion as to what some of the goals of that > project should be. > > How familiar are you with the current glTF specification? > > Regards, > Daniel Stokes > > On Thu, Mar 17, 2016 at 3:09 PM, Jalaz Kumar <[email protected]> > wrote: > > > Hello everyone, > > > > I am Jalaz Kumar, 2nd year Undergraduate student in Computer Science and > > Engineering at National Institute of Technology, Hamirpur (India). > > I have been doing Object Oriented Programming for the last 3 years and I > am > > quite comfortable with C, C++ and python. > > As a part of my syllabus, learnt Computer Graphics and OpenGL and made an > > open-source Gaming Console project using OpenGL library in C++, link: > > https://github.com/jaykay12/Tikinoid.git > > > > I am a beginner on blender and have seen some introductory video > tutorials. > > I successfully compiled the blender code on my workspace and had a quick > > look of the documentation part. Now I am trying to get more familiar with > > the functionality of blender. > > I am a GSoC aspirant too, and would like to apply for GSoC 2016 under > > Blender Foundation. > > > > While going through the idea list for GSoC 2016, one idea that stroked me > > to work upon is the one related with the Interoperability feature > > enhancement of the blender code in which Extended Import/Export support > is > > sought for glTF file format. I found this project idea quite fascinating > > and want to work on this project. > > I scanned over the exporter add-on project available at link: > > https://github.com/Kupoman/blendergltf.git and would like to contribute > in > > the project. > > > > Moreover, I wish to get in contact with the possible mentors of this > > project so that further guidance can be sought from them. > > > > Thank you > > Jalaz > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
