Hi Daniel, have been mailing with Jalaz's directly, He's interested to work on an importer, so this makes things a lot simpler to plan for.
Nevertheless, I think the exporter could still work as a GSOC project, as long as there are large enough areas that aren't planning on being finished in the next few months. On Sun, Mar 20, 2016 at 4:04 PM, Daniel Stokes <[email protected]> wrote: > Jalaz, > > A web based IRC client might work for you. There are several out there > including Freenode's[1] web client and Kiwi[2]. > > I think a glTF importer could be a good GSoC project, but I think it would > be a good idea to get in touch with Campbell to confirm some of the scope > and goals of that project (or whoever put it on the list). > > Regards, > Daniel > > [1] https://webchat.freenode.net/ > [2] https://kiwiirc.com/ > > On Sat, Mar 19, 2016 at 8:27 AM, Jalaz Kumar <[email protected]> > wrote: > >> Hi >> >> Actually I am facing some difficulties using IRC on free node server, >> probably my institution's authorities have blocked IRC. Can I contact with >> the possible mentors of this project through their personal emails or the >> mailing list, which one would be more convenient? >> >> Yeah, I am somewhat familiar with the glTF specifications and I am >> gathering more and more information regarding the format specification. >> Regarding the project, Since the Export support is under development >> already and much of that add-on will be done by the time GSoC coding >> starts. I was thinking of keeping my project domain only for Extending >> Import glTF file support in blender. >> Will it be a decent and quality project to work upon? >> >> Thank You >> Jalaz >> >> On Fri, Mar 18, 2016 at 10:37 AM, Daniel Stokes <[email protected]> >> wrote: >> >> > Greetings Jalaz, >> > >> > As a heads up, that could be a strange project since that addon is likely >> > to see more development before GSoC coding begins. This could make >> writing >> > a proposal and planning a project difficult. As the idea page mentions, >> > importing could still be useful since the addon is not planned to support >> > that in the near future. I would recommend getting on the #blendercoders >> > IRC channel on the freenode server to talk with the people listed as >> > possible mentors. The IRC handles that I know are mont29 (Bastien >> > Montagne), ideasman42 (Campbell Barton), mogurijin (Mitchell Stokes), as >> > well as kupoman (myself). I am not sure what Jeroen Bakker's IRC handle >> is. >> > There will need to be some discussion as to what some of the goals of >> that >> > project should be. >> > >> > How familiar are you with the current glTF specification? >> > >> > Regards, >> > Daniel Stokes >> > >> > On Thu, Mar 17, 2016 at 3:09 PM, Jalaz Kumar <[email protected]> >> > wrote: >> > >> > > Hello everyone, >> > > >> > > I am Jalaz Kumar, 2nd year Undergraduate student in Computer Science >> and >> > > Engineering at National Institute of Technology, Hamirpur (India). >> > > I have been doing Object Oriented Programming for the last 3 years and >> I >> > am >> > > quite comfortable with C, C++ and python. >> > > As a part of my syllabus, learnt Computer Graphics and OpenGL and made >> an >> > > open-source Gaming Console project using OpenGL library in C++, link: >> > > https://github.com/jaykay12/Tikinoid.git >> > > >> > > I am a beginner on blender and have seen some introductory video >> > tutorials. >> > > I successfully compiled the blender code on my workspace and had a >> quick >> > > look of the documentation part. Now I am trying to get more familiar >> with >> > > the functionality of blender. >> > > I am a GSoC aspirant too, and would like to apply for GSoC 2016 under >> > > Blender Foundation. >> > > >> > > While going through the idea list for GSoC 2016, one idea that stroked >> me >> > > to work upon is the one related with the Interoperability feature >> > > enhancement of the blender code in which Extended Import/Export support >> > is >> > > sought for glTF file format. I found this project idea quite >> fascinating >> > > and want to work on this project. >> > > I scanned over the exporter add-on project available at link: >> > > https://github.com/Kupoman/blendergltf.git and would like to >> contribute >> > in >> > > the project. >> > > >> > > Moreover, I wish to get in contact with the possible mentors of this >> > > project so that further guidance can be sought from them. >> > > >> > > Thank you >> > > Jalaz >> > > _______________________________________________ >> > > Bf-committers mailing list >> > > [email protected] >> > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> > >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
