Thank you! that was quick! On Sat, Mar 19, 2016 at 12:46 AM, Campbell Barton <[email protected]> wrote:
> Useful functionality to have, something we already supported for KD-Trees: > > Committed BVHTree.find_nearest_range(), [0], see API doc [1] and > example script [2]. > > [0]: > https://developer.blender.org/rB26f2fe9528250d8935ded4957da34b5bcc58cf00 > [1]: > https://www.blender.org/api/blender_python_api_2_77_0/mathutils.bvhtree.html#mathutils.bvhtree.BVHTree.find_nearest_range > [2]: https://developer.blender.org/P340 > > On Fri, Mar 18, 2016 at 12:20 PM, Jacob Merrill > <[email protected]> wrote: > > would it be possible to add a command to get all faces that intersect a > > sphere to mathutils bvhtree? > > > > this would expose additional functionality to python based tools. > > > > from this command, a user could also then get all vertices involved in > the > > faces returned by the sphere radius command, and then iterate against the > > small list to get all vertices in a radius, > > > > example code > > > > FaceList = mathutils.bvhtree.sphereCheck(point,radius) > > > > vertices =[] > > for Face in FaceList: > > faceV = [Face.v1,Face.v2,Face.v3] > > if Face.v4: > > faceV.append(Face.v4) > > > > vertices.append(faceV) > > > > VinR = [] > > for Vert in vecticies: > > if (Vert.XYZ-point).magnitude<radius: > > VinR.append(Vert) > > > > > > #VinR = verts in radius# > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
