Hello! My name is Ruslan, I'm from Ukraine, so sorry if something is
written correctly in terms of grammar. In the version of Blender 2.77, I
found a bug. I created a plane hit the keyboard shortcut CTRL + T to
display the polygons as triangles and this is what came out of it. Edges
somehow incorrectly reversed. Then, when I'm using simple operations
rectified edges after applying the Subdivision surface modifier, there was
also a strange situation.
-- 
С уважением, Руслан Пронько.
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