Hi, Please make a report in our bug tracker system: developer.blender.org, there's a "Report Bug" in the front page. Include all the requested information in that form.
Also, describe what's exactly wrong in the report, for now i don't see issues with triangulate operation.. Anyway, see in the tracker! :) On Wed, Apr 13, 2016 at 12:44 PM, Руслан Пронько <[email protected]> wrote: > Hello! My name is Ruslan, I'm from Ukraine, so sorry if something is > written correctly in terms of grammar. In the version of Blender 2.77, I > found a bug. I created a plane hit the keyboard shortcut CTRL + T to > display the polygons as triangles and this is what came out of it. Edges > somehow incorrectly reversed. Then, when I'm using simple operations > rectified edges after applying the Subdivision surface modifier, there was > also a strange situation. > -- > С уважением, Руслан Пронько. > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
