On 28/04/2016 11:29, Campbell Barton wrote:
> Hi, could bf-committers be removed from replies regarding this issue?
>
> Blender bugs are handled via our bug tracker (developer.blender.org),
> this list is meant for developer discussion.
My apologies, this isn't a blender bug but a call for assistance from me 
with an openSUSE blender bug. I'm just trying to get my disto's blender 
closer to the official blender build.
Thanks
Dave Plater

>
> On Thu, Apr 28, 2016 at 7:24 PM, Alberto Torres <[email protected]> wrote:
>> Dave,
>>
>> The official builds include the (pure software renderer version of the)
>> mesa library. If you read the blender-softwaregl script, you'll see it
>> preloads the libraries (present in the lib/ subdirectory) which overrides
>> the system's GL and uses plan Xorg calls to draw the software rendered
>> bitmaps.
>>
>> You should copy the lib/ folder alongside the script.
>>
>> Cheers
>>
>>
>> On Thu, Apr 28, 2016 at 10:34 AM, Dave Plater <[email protected]>
>> wrote:
>>
>>>
>>>
>>> On 26/04/2016 13:50, Doeke Wartena wrote:
>>>> A couple of things to try:
>>>>> * Run blender on that VM with the software OpenGL drivers (using the
>>>>> `blender-softwaregl` distributed with official blender), this should
>>>>> definitively rule out potential graphic driver issues.
>>>>>
>>> I've included blender-softwaregl, copied it over to the bin directory as
>>> it doesn't get installed with make install, in openSUSE's blender build
>>> but I don't quite understand where it loads the software drivers from.
>>> How can I include this in my build?
>>>
>>> Thanks
>>> Dave Plater
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