Hi Levon,

Thank you so much this long reply. First of all, I’ve been looking for user 
tests and suggestions for the multi-view reconstruction project. If you have 
ideas for making it better, just feel free to drop me emails. On the other 
hand, it is still a quite large patch. So we need time to split it up and 
gradually merge it into the master. But hopefully this can be integrated well 
with the camera breathing support project and even automatic tracking in the 
future.

As for the camera breathing support, I didn’t realize lens distortion 
parameters would also change with the focal lengths. I thought we’d only deal 
with changing focal lengths with the zoom-in/out motions. So things become 
complicated here since it seems to me that focal lengths and distortion 
parameters cannot be estimated on the fly. Users have to first calculate this 
information (focal lengths for each frames and their corresponding lens 
distortion parameters) using some calibration tools. Can the solver reliably 
deal with changing focal lengths and distortions? On the other hand, if users 
have to first calculate focal distances using some tools (if Blender doesn’t 
have its own) in the first place, would it impose burden and inconvenience for 
users? 


Thanks,
Tianwei

> On Mar 24, 2017, at 8:57 PM, Levon <[email protected]> wrote:
> 
>> 
>> Message: 1
>> Date: Fri, 24 Mar 2017 02:26:38 +0800
>> From: Tianwei Shen <[email protected] 
>> <mailto:[email protected]>>
>> Subject: [Bf-committers] GSoC 2017: Camera breathing support
>> To: bf-blender developers <[email protected] 
>> <mailto:[email protected]>>
>> Message-ID: <[email protected] 
>> <mailto:[email protected]>>
>> Content-Type: text/plain;       charset=us-ascii
>> 
>> Hi Everyone,
>> 
>> Last summer I participated in GSoC 2016 and worked on the multi-view
>> camera reconstruction project. Some of my efforts are summarized in this
>> blog: http://hlzz.github.io/blender3/ <http://hlzz.github.io/blender3/> 
>> <http://hlzz.github.io/blender3/ <http://hlzz.github.io/blender3/>>.
>> And this patch (https://developer.blender.org/D2187 
>> <https://developer.blender.org/D2187> <
>> https://developer.blender.org/D2187 <https://developer.blender.org/D2187>>) 
>> is now being reviewed and revised.
>> This year I would like to apply again and work on the camera breathing
>> support, which is already requested by some users during the time I worked
>> on the motion tracking project. Now I need clarifications for some specific
>> problems.
>> 
>> 1. should we automatic detect the changes of focal lengths, or is it
>> specified by users as additional inputs (like the focal length for each
>> frame)? I know we can read exif tags to get focal lengths for photos. Do we
>> have a similar approach for videos?
>> 
>> 2. Is the current UI able to handle camera breathing, if we need
>> additional inputs from users?
>> 
>> I think this project also has something to do with my revisions done on
>> the motion tracking system last summer. Hopefully I should be able to merge
>> the revisions and move towards the goal of automatic tracking.
>> 
>> 
>> Thanks,
>> Tianwei
>> 
> 

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