I remove all the folder when I can. Build pure new source code. use : make make all and cmake to xcode . both macOS 10.12.6 and 10.13 and xcode 8 and xcode 9. both master branch and blender2.8 branch the startup UI like this : http://pasteall.org/pic/index.php?id=119113 the blender start log paste here: http://pasteall.org/589927
about cuda on mac: I delete sm2.0 and sm2.1in cmake, build sucess,with them failed. I use macbook pro 15 mid 2014 nvidia gtx750M. 2017-10-01 0:55 GMT+08:00 Brecht Van Lommel <[email protected]>: > Have you tried removing the build_darwin folder to get a completely new > build? > > If that doesn't help, you could upload the full build log somewhere like > http://pasteall.org/, so we can see what the issue is. > > On Sat, Sep 30, 2017 at 12:38 PM, 裴雪柯 <[email protected]> wrote: > > > Hi! > > Recently when python lib update to 3.6, macOS Blender startup have no UI > > showed. > > > > the console said : ModuleNotFoundError: No module named 'math' > > > > command use make full or make. > > 2017-09-30 6:03 GMT+08:00 Arto Kitula <[email protected]>: > > > > > Hi! > > > > > > Have you tried to fake clang version from 9.0.0 to 8.0.0 if it works > for > > > building cubins ? > > > (I haven’t, I’ll have time to do that after sunday) > > > > > > Those two latter should be done in any case. > > > > > > Cheers, > > > Arto > > > > > > > On 30 Sep 2017, at 0.54, Brecht Van Lommel < > [email protected] > > > > > > wrote: > > > > > > > > The macOS buildbot has been broken for a while, seems there are > > multiple > > > > reasons. > > > > > > > > To fix I think we need to do a few things, but I don't have access to > > > this > > > > machine: > > > > * Downgrade to Xcode 8.x or upgrade to CUDA 9.x. These are > incompatible > > > > now, I guess Xcode was auto updated. > > > > * Remove the /Users/blenderfoundation/blender-buildbot/mac_x86_64_ > > > 10_6_cmake/build > > > > folder for a clean build > > > > * Update the buildbot master with the new master.cfg that only > > downloads > > > > the new darwin libraries. > > > > > > > > > > > > On Thu, Sep 28, 2017 at 9:01 PM, Brecht Van Lommel < > > > > [email protected]> wrote: > > > > > > > >> Hi all, > > > >> > > > >> As agreed before, Blender master now requires macOS 10.9 minimum, > and > > to > > > >> build you need the new libraries from lib/darwin. This was already > the > > > case > > > >> for the blender2.8 branch. > > > >> > > > >> See here for build instructions, getting the new libraries is as > > simple > > > as > > > >> running "make update" in latest master. You might need to remove the > > > >> build_darwin folder to get a completely new build. > > > >> https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac > > > >> > > > >> Thanks, > > > >> Brecht. > > > >> > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > -- > > > Arto Kitula > > > [email protected] > > > > > > > > > > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
