Again about the FreeStyle SVG Exporter. This time to suggest an idea I guess is useful. The idea is: why don't you enable vertex coloring to export fills, instead of material? (or both, at user discretion)
Imagine as each vertex of the mesh had a colorstop (or whatever else it's named) for a gradient in a SVG path (fill). Thanks. Bye, Ivano. _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
