Hey Brecht, and thanks.

Agree with your suggestion, will make things much simpler to manage indeed. We could even have that 'fix' branch added to buildbots, that way people who want to use stable Blender could benefit from bugfixes more easily/immediately too.


Le 28/12/2017 à 18:48, Brecht Van Lommel a écrit :
Hi,

 From the second part of the list, I suggest to include these commits,
especially the first one.

rBd0d9360a66     Fix T52800: fix UI flickering with Mesa on Linux
rB07dbff7dc1d    Fix T53217: GLSL principled BSDF black with zero clearcoat
roughness.

These additional commits could be added. Especially the last one I consider
important, but there will be a merge conflict so I can backport it myself
once there is a branch.

rB05b08a3       Fix T53092: errors reading EXR files with different
data/display window
rBdebd9f6       Fix T53171: lamp specials strength tweak fails with renamed
emission nodes.
rB948515c       Fix T53600: Cycles shader mixing issue with principled BSDF
and zero weights.

For the future, I suggest we create a bugfix branch after the release, and
let everyone commit the fixes there immediately and then merge that into
master. It really should be each developer's own responsibility, and bugfix
releases would be less disruptive to the development process.

Thanks,
Brecht.


On Wed, Dec 27, 2017 at 4:02 PM, Bastien Montagne <[email protected]>
wrote:

I just happen to have finished gathering add-ons commits and send the list
to bf-python ;)



Le 27/12/2017 à 15:52, Julien Duroure a écrit :

Hello,

Seems this list doesn't include addon repo commits.
Is there somewhere a list of commit to backport for addons ?
Thinking about Rigify commits for example.

Cheers,

Julien

On Wed, Dec 27, 2017 at 12:14 PM, Sybren A. Stüvel <[email protected]>
wrote:

On 27/12/17 12:05, Bastien Montagne wrote:
First part are commits we think should be included, please
double-check yours though.
[...] You may also suggest other commit of course, just keep in mind
that we want only fixes

I would like to see this commit in 2.79a too. I think it's a farily safe
fix, but it has been in master only for a few days and over Christmas
holidays, so I'm not sure how many people actually used it.

commit b1a036861ddd08c314587666a028a59bfb049e54
Author: Martin Felke <[email protected]>
Date:   Wed Dec 20 10:30:39 2017 +0100

      Fix T53572: Alembic imports UV maps incorrectly



Cheers,

--
Sybren A. Stüvel

https://stuvelfoto.nl/
https://stuvel.eu/


_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers



_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to