I see. Honestly, I wouldn't say the thing could be so complex, but I'm not a developer and so I really don't know. As for the vertex coloring, maybe I misspelled what I meant: they could go in a gradient filling the path.
2018-01-03 5:01 GMT+01:00 Tamito KAJIYAMA <[email protected]>: > Hi Ivano, > > The SVG exporter receives a set of strokes from Freestyle and tries to > generate a set of SVG filled paths. Hence it's important to tune Freestyle > parameters so that the generated Freestyle strokes are favorable for the > exporter to fill the corresponding paths without trouble. Making sure that > is in turn up to you who control the Freestyle parameters. > > Freestyle strokes can result in either open or closed SVG paths. In the > case of open paths, the SVG exporter is unlikely to be able to generate the > fills that you might expect. So, it's artists' responsibility to make sure > the filled SVG paths will be Freestyle closed stokes (i.e., a stroke ends > at the beginning of the stoke). In practice, however, this is not a > trivial task given the present set of user-tunable Freestyle parameters, > and that's where Freestyle needs improvements. > > -- > KAJIYAMA, Tamito <[email protected]> > > > On 2017/12/31 13:36, Ivano Da Milano wrote: > >> Hello everyone. >> I tried to use FreeStyle SVG exporter with many shapes, edges are always >> exported right, while fills aren't. >> I just came with a solution: I guess the SVG Exporter doesn't use the >> layers concept - not layers as I could mean with eg Gimp, here I mean >> layers as in Inkscape (send to front/bottom, lower, raise, etc). >> This could be why if an edge overlaps another the lower edge gets filled >> weirdly (see here for an example: >> https://blenderartists.org/forum/showthread.php?415556-FreeS >> tyle-SVG-Export&p=3154988&viewfull=1#post3154988 >> ) >> >> But, in Inkscape (as well as any vector graphic editor) the 2 shapes would >> be 2 different paths, with 2 different fill color (eventually gradient) >> and, most important, they're filled right. >> >> So, I guess the SVG Exporter "flattens" the exported paths to just one, >> while allowing to draw each shape on its path and arrange the depth >> correctly would make the difference. >> >> Sorry for being so verbose, but I'm not a developer and I don't either >> know >> if I'm totally right about this, just wanted to make sure you can >> understand what I mean. >> >> Please, let me know if I've been unclear or if I misunderstood anything, >> or >> anything else. >> >> Bye, Ivano. >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> https://lists.blender.org/mailman/listinfo/bf-committers >> >> _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
