I intend to continue to work on the new particle system in the next couple of months. It is unlikely that we can release this in Blender 2.81, mainly due to missing features. Releasing it in Blender 2.82 might be possible. It should be stable and usable by then, but it will probably still lack many features. Maybe other developers are interested in contributing to it as well. I happily help them to get started with this project.
It would be good if we could merge some of the particle-system-independent code from the functions branch already. That mainly includes some c++ data structures I developed in the process. I already prepared D4966, but need to update it again. Other encapsulated code of the functions branch could be merged as well, but it makes more sense to wait until it is actually used by e.g. the particle system. Besides that I want to continue designing what I like to call "simulations as first class citizens" in Blender. I already wrote some documents [1] on the topic, but there are still to many unknowns. Finally, I will also help reviewing the code written for the procedural shading GSOC project. [1] https://wiki.blender.org/wiki/Source/Nodes Am 2019-07-26 08:00, schrieb Dalai Felinto: > Dear developers, > > Which areas would you like to focus on in the next few months? Which > code improvements, performance, stability, new features in those areas > would you work on first [1]? > > Finally which bigger new features are you confident would make it in > the 2.81 release, and which are the ones that might happen? These are > particularly important so we can allocate more time for code review > early in the release cycle and work together to assess their > feasibility. > > That should empower us to set priorities and keep our ongoing > development on track. The original goal of a more strict 2-3 month > release cycle is still on the table, and it is up to us to set dates > the deliverables. As long as we are working in the right priorities, > and strive for quality, which specific features land in 2.81 are > secondary. > > I'm away for Siggraph (28-1) so there is no need to rush to reply to this. > > [1] - Please update the module page to reflect this - > https://wiki.blender.org/wiki/Modules / > https://developer.blender.org/T63725 > > Best regards, > Dalai > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
